Card of the Week: Roundup
When your opponent's adversaries keep popping up like weeds, here's an event to help you thin the herd. It's most effective when your opponent has already assigned an adversary to a mission, and you spring this unpleasant surprise on him to make it a one-way trip. But in the right situations, you can also use it as an effective deterrent.

Say your opponent has two possible adversaries he could assign to your current mission. A preemptive Roundup on the one with the higher difficulty might coerce your opponent into assigning the weaker one instead, leaving you more of a chance to play an unexpected support character to complete the mission successfully. Or maybe you're many turns into a long game, and your opponent is starting to run out of cards in his deck. It might be worth the 1 power to Roundup an adversary with a lower revive cost, just to entice him to assign a different adversary with a higher revive cost. Speeding your opponent along to emptying his deck will ultimately pay off -- an empty deck is like playing Roundup on all his adversaries.


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